So you want to be an artist at the renaissance festival? What a great way to express your inner soul! Freedom to draw, to sculpt, to perform and let out that hidden child! And to get paid for it! You pour your heart and soul into your creations. And the people flock to see you… Continue reading The King’s Taxes part 1
Everywhere I’ve gone this month, the conversation seems to be about the intersection of Entertainment and Commerce in the Festival or Theme Park world. Permanent parks and themed environments are not entry-level venues, whether speaking of crafts, services, or food & beverage sales. Too often participants leap into an investment in a park or festival… Continue reading Things to think about before launch
Ok, let’s see, …..where were we? ….poker…matchsticks…20 pounds of quarters….profit/patron, cost/patron and patron/vendor ratios…big pies…..and little pieces. Remember? If not, you can refresh your memory by reading ‘playing by the numbers, part 1’ It’s a funny thing about numbers. When you ask someone the time of day, a baseball score, or the age of their… Continue reading Playing by the Numbers, part 2, None of your Business
While I believe it differs little from a shopping mall lease agreement, the agreement between Vendors and Renaissance Festival Management involves the Vendor building and maintaining a structure on the Festival’s property, then paying a show fee to vend from that building during the event. (Mall leases involve Lessors paying for their own “build-out”; then… Continue reading Park Design Considerations, When Vendors are Also Investors
AKA, The Harsh Conversation I had with a Young Carpenter. The dynamics of the Vendor/Builder/Festival Management matrix are complex, and there are many places where the deal can go wrong for one or more of the parties. All three legs must be considered for this table to stand. On the one hand, talented carpenters get… Continue reading The 9 Most Common Problems in the Renaissance Faire Building Industry
There is some discussion in the industry about whether or not it is beneficial to have building inspectors involved when trying to mimic a 400 year old village. We are designing retail spaces that look like they belong in an English village in the 1600s. Levels and plumb-lines can make a structure look a bit “too crisp”.